

if it does, save "turbo_sound.bfsar" and go test it with cafiine or something. Double check to make sure it ends at the second value you took note of a little bit ago. Then switch back to "turbo_sound.bfsar", double check your mouse pointer is in the right place, and press control-b to paste over all of the old starman music. With your cursor in the right place, go into the goat file and press control-a and then control-c to copy everything inside the goat file. once a message appears in the bottom white box, its done. It will start splitting the file into parts for each. Then drag your "turbo_sound.bfsar" into the "file to search" box to the left of the preset box.
:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/8428679/18193187_1331689823591180_7946938047883905077_o.jpg)
A box should appear telling you its for use with some other format. in the drop down box with a "load" button under it, select "Nintendo Wii U - FWAV Streams" (if it doesnt show up, you didnt install the advanced cutter plugin) and then click load. A menu should appear on the right part of the window. First, you are going to open vgmtoolbox, then on the right side, click "misc tools->Extraction tools->Generic->Advanced Cutter/Offset. Brstm creator/converter to bfstm, I used this:.this foobar2000 component (just download and run it after installing foobar2000):.foobar2000 (if you want to listen to your sound and fine tune it):.vgmtoolbox wii u fwav plugin: (right click the page and hit "save as", then put it in your vgmtoolbox's "plugins\AdvancedCutter" folder to install).

#TURN OFF MUSIC MARIO KART 8 SWITCH HOW TO#
Yesterday I was screwing around with tools and hex editing and found out how to replace the starman music from mario kart 8, located in the file /vol/content/audio/turbo_sound.bfsar
